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Light armor dragon age origins
Light armor dragon age origins












light armor dragon age origins light armor dragon age origins

It's kinda your decision if that's worth it. The tradeoff will be stamina and ability usage. If you use mostly large weapons with a high strength requirement, you may as well keep pumping enough points in strength to be able to use the better weapons in the game, and at that point, you can probably wear medium armor with a high strength requirement. If you're putting a lot into dexterity and using daggers, stick with light armor and leave strength be. This kind of depends on how you play though. And yes, depending on how much you like to use abilities, you should pretty much always be in light armor. Of course, that strategy only works if the enemies are attacking the right people in your party, which sometimes seems uncontrollable no matter what you do. Your rogue would be the main melee damage dealer, because so long as Allistair is keeping everyone focused on him, you can run around behind people and backstab the crap out of them. Wynne can remain a healer and do a little in-between debuffing and enemy control with glyph spells. Have Morrigan be a ranged damage dealer/debuffer (unless you want to pass the debuff stuff off on Wynne, but then she ends up using all of her mana on that instead of healing).

light armor dragon age origins

1 BioWare did release eleven alternate armors and weapons for Shepard. If you're going for the maximum efficiency characters,I'd suggest boosting all of Allistair's defensive attributes (mainly constitution) and making him the crowd controller with taunt and other enemy-drawing abilities. Hereafter, the player-character in Dragon Age: Origins will be referred to as the.














Light armor dragon age origins